{"id":223,"date":"2021-05-14T10:05:10","date_gmt":"2021-05-14T10:05:10","guid":{"rendered":"http:\/\/hazardgamedesign.com\/?page_id=223"},"modified":"2024-06-15T19:23:56","modified_gmt":"2024-06-15T19:23:56","slug":"meet-the-team","status":"publish","type":"page","link":"http:\/\/hazardgamedesign.com\/?page_id=223","title":{"rendered":"Meet the team"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"315\" height=\"394\" src=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2024\/06\/HGD-playcard-Patrick.jpg\" alt=\"\" class=\"wp-image-284\" srcset=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2024\/06\/HGD-playcard-Patrick.jpg 315w, http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2024\/06\/HGD-playcard-Patrick-240x300.jpg 240w\" sizes=\"(max-width: 315px) 100vw, 315px\" \/><\/figure><\/div>\n\n\n<p><strong>Patrick Sint Nicolaas<\/strong><br>Patrick is the founder of Hazard Game Design. It all started when he wrote the first draft of the Witchin&#8217; Hour skirmish game. What started as a project &#8216;just to see if he could pull it off&#8217;, quickly became a serious attempt to become a &#8216;real&#8217; games designer. After the successful Witchin&#8217; Hour Kickstarter campaign, Hazard Game Design was also given life.<br><br>Patrick designs games, takes care of the graphic design, paints models and handles photography. He also takes care of all general Hazardous business.  <br><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"315\" height=\"394\" src=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/04\/HGD-playcard-JW.jpg\" alt=\"\" class=\"wp-image-226\" srcset=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/04\/HGD-playcard-JW.jpg 315w, http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/04\/HGD-playcard-JW-240x300.jpg 240w\" sizes=\"(max-width: 315px) 100vw, 315px\" \/><\/figure><\/div>\n\n\n<p><strong>Jan-Willem van der Pijl<\/strong><br>Jan-Willem has been a part of Hazard Game Design from the very start.&nbsp;&nbsp;He is an avid wargamer and owns a vast collection of rulesets. Jan-Willem is the first to read new game designs and playtest games, being a perfect soundboard because of his knowledge of existing rulesets and game mechanics. <br><br>As an added bonus he also creates illustrations. You can find some of his work in the Witchin\u2019 Hour rulebook and on the tokens.&nbsp;<br><\/p>\n\n\n\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br><strong><em>Freelancers<\/em><\/strong><br>We work with a lot of talented people to create our games. These are freelance artists who bring their own creativity to our designing process.<br>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"315\" height=\"394\" src=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/05\/HGD-playcard-Sander.jpg\" alt=\"\" class=\"wp-image-232\" srcset=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/05\/HGD-playcard-Sander.jpg 315w, http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/05\/HGD-playcard-Sander-240x300.jpg 240w\" sizes=\"(max-width: 315px) 100vw, 315px\" \/><\/figure><\/div>\n\n\n<p><strong>Sander ten Napel<\/strong><br>Sander has created the concept art for the Lock&amp;Load skirmish game. His sketchings are also used throughout the rulebook.<br>He is a freelance illustrator, painter and teacher of art and art history. <br><br>You can find Sander and his work at:<br><a rel=\"noreferrer noopener\" href=\"https:\/\/elegastwerkplaats.nl\/\" target=\"_blank\">https:\/\/elegastwerkplaats.nl<\/a>, <a rel=\"noreferrer noopener\" href=\"http:\/\/sandertennapel.nl\/\" target=\"_blank\">sandertennapel.nl<\/a>&nbsp;and&nbsp;<a rel=\"noreferrer noopener\" href=\"https:\/\/www.facebook.com\/elegast.elegast\/\" target=\"_blank\">https:\/\/www.facebook.com\/elegast.elegast\/<\/a><br><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"315\" height=\"394\" src=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/05\/HGD-playcard-Bob.jpg\" alt=\"\" class=\"wp-image-237\" srcset=\"http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/05\/HGD-playcard-Bob.jpg 315w, http:\/\/hazardgamedesign.com\/wp-content\/uploads\/2021\/05\/HGD-playcard-Bob-240x300.jpg 240w\" sizes=\"(max-width: 315px) 100vw, 315px\" \/><\/figure><\/div>\n\n\n<p><strong>Bob Naismith<\/strong><br>Bob is a long time miniatures designer and sculptor who is working for so many companies that any wargamer probably owns at least one of his models.<br><br>Bob is responsible for the miniatures line for the Lock&amp;Load skirmish game and uses his expertise and creativity to bring the models to life and to your tabletop.<br><br>You can find Bob&#8217;s own miniatures line at:<br><a href=\"https:\/\/bobnaismith.com\">https:\/\/bobnaismith.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Patrick Sint NicolaasPatrick is the founder of Hazard Game Design. It all started when he wrote the first draft of the Witchin&#8217; Hour skirmish game. What started as a project &#8216;just to see if he could pull it off&#8217;, quickly&#8230; <a class=\"more-link\" href=\"http:\/\/hazardgamedesign.com\/?page_id=223\">Verder lezen &rarr;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":7,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=\/wp\/v2\/pages\/223"}],"collection":[{"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=223"}],"version-history":[{"count":9,"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=\/wp\/v2\/pages\/223\/revisions"}],"predecessor-version":[{"id":285,"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=\/wp\/v2\/pages\/223\/revisions\/285"}],"wp:attachment":[{"href":"http:\/\/hazardgamedesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=223"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}